Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
A mission goes wrong and Timmothy Mcarty is stranded behind enemy lines. Ejected from the service. |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
22 |
Make an unexpected connection outside Timmothy Mcarty's normal circles. Gain a Contact. |
2 |
25 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
29 |
A good deal ensures Timmothy Mcarty is living the high life for a few years. |
3 |
29 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
30 |
Timmothy Mcarty's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Became a Drifter (Wanderer). |
5 |
32 |
Betrayed by a friend. One of Timmothy Mcarty's Contacts or Allies betrays Timmothy Mcarty, ending Timmothy Mcarty's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Failed to qualify for Broker (Merchant). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
36 |
Attempted a risky adventure and was sent to prison. |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
36 |
Became a Prisoner (Fixer). |
7 |
37 |
Beaten by a prison gang. |
7 |
37 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Switched to Prisoner (Thug) with previous rank. |
8 |
41 |
Persecuted by a prison gang. |
9 |
44 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
45 |
The warden takes an interest in Timmothy Mcarty's case. |