Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
25 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
25 |
Became a Scout (Courier). |
3 |
26 |
Moved to a new world. |
4 |
29 |
Continued as Scout (Courier). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Courier). |
5 |
37 |
Spend several years jumping from world to world in Tyler Vabsley's scout ship. |
6 |
37 |
Continued as Scout (Courier). |
6 |
40 |
Perform an exemplary service for the scouts. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Explorer (Scout). |
7 |
41 |
Continued as Scout (Courier). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |