Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
27 |
Given specialist training in vehicles. |
3 |
29 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
29 |
Continued as Agent (Intelligence). |
4 |
33 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
33 |
Became a Rogue (Thief). |
5 |
35 |
Involved in a feud with a rival criminal organization. |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
37 |
Promoted to Rogue (Thief) rank 1. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
39 |
Crime pays off. Gain victim as Enemy. |
6 |
41 |
Forced to continue current assignment. |
6 |
41 |
Promoted to Rogue (Thief) rank 2. |
7 |
41 |
Continued as Rogue (Thief). |
7 |
42 |
Crime pays off. Gain victim as Enemy. |
7 |
45 |
Promoted to Rogue (Thief) rank 3. |