Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Walker Lawson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
25 |
Failed to qualify for Marine Support (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Moved to a new world. |
3 |
29 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
29 |
Voluntarily left Line/Crew |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Walker Lawson's Contacts or Allies betrays Walker Lawson, ending Walker Lawson's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Scout (Courier). |
5 |
35 |
Walker Lawson's ship is damaged, and Walker Lawson have to hitch-hike Walker Lawson's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 6 Contacts. Gain 2 Enemies. |
6 |
35 |
Failed to qualify for Merchant Academy. |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
39 |
Betrayed by a friend. One of Walker Lawson's Contacts or Allies betrays Walker Lawson, ending Walker Lawson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Free Trader (Merchant). |
7 |
39 |
Returned to Drifter (Barbarian). |
7 |
42 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
8 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Walker Lawson faith is shaken. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |