Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
2 |
22 |
Voluntarily left Physician |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Wapa Arart inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
29 |
Wapa Arart rise to a position of power in Wapa Arart's colony or corporation. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
32 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Imperial trade restrictions force Wapa Arart out of business. |
6 |
36 |
Aging Crisis. Owe 10,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Wapa Arart retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Victim of a crime |
7 |
44 |
Forced to muster out. |
8 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
44 |
Retired. |
8 |
46 |
Gained a contact. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |