Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Warren Mar's work ends up coming home with Warren Mar, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
Serve as the courier for an important message from the Imperium. |
2 |
24 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Courier). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
28 |
Voluntarily left Courier |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Warren Mar do not know what happened to Warren Mar. There is a gap in Warren Mar's memory. |
5 |
30 |
Became a Citizen (Corporate). |
5 |
31 |
Warren Mar's business expands, Warren Mar's corporation grows, or the colony thrives. |
5 |
34 |
Promoted to Citizen (Corporate) rank 1. |
6 |
34 |
Continued as Citizen (Corporate). |
6 |
38 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
38 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
42 |
Arrested and charged. |
7 |
42 |
Hired a lawyer to beat the charges. |
7 |
42 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
8 |
42 |
Continued as Rogue (Pirate). |
8 |
45 |
Nearly killed. Owe 15,000 for medical bills. |