Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Make an unexpected connection outside Wash Day's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
A new romantic starts. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Smuggle illegal items onto a planet. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 4. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
36 |
A good deal ensures Wash Day is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 5. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
A sudden war destroys Wash Day's trade routes and contacts, forcing Wash Day to flee that region of space. |
6 |
41 |
Gain rebels as Enemy |
7 |
41 |
Failed to qualify for Enforcer (Rogue). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Army (Cavalry) with the new title Private. |
7 |
42 |
Thrown into a brutal ground war |
7 |
42 |
Scarred. Fully recovered. |