Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
32 |
Betrayed by a friend. One of Washington Mcarthy's Contacts or Allies betrays Washington Mcarthy, ending Washington Mcarthy's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Failed to qualify for Physician (Scholar). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
36 |
Attempted a risky adventure and was wildly successful. |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
39 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
42 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
45 |
Washington Mcarthy's ship or starport is destroyed by criminals. Gain them as an Enemy. |