Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Make an unexpected connection outside Washington Riley's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A sudden war destroys Washington Riley's trade routes and contacts, forcing Washington Riley to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Risk Washington Riley's fortune on a possibility lucrative deal and win. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Explorer). |
5 |
37 |
Washington Riley's scout ship is one of the first on the scene to rescue the survivors of a disaster but Washington Riley fail to help. Gain an Enemy. |
5 |
37 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
42 |
Washington Riley inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
42 |
Continued as Scout (Explorer). |
7 |
45 |
Washington Riley's ship is damaged, and Washington Riley have to hitch-hike Washington Riley's way back across the stars to the nearest scout base. |
7 |
45 |
Gain 5 Contacts. Gain 1 Enemies. |