Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Watson Middlemiss's Contacts or Allies betrays Watson Middlemiss, ending Watson Middlemiss's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
25 |
A job goes wrong, forcing Watson Middlemiss to flee off-planet. |
3 |
25 |
Failed to qualify for Army Support (Army). |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Merchant (Broker). |
4 |
32 |
Embroiled in legal trouble. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
Imperial trade restrictions force Watson Middlemiss out of business. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Watson Middlemiss retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Watson Middlemiss come into conflict with a splinter group Watson Middlemiss's own religion which maintains Watson Middlemiss's version is the wrong one. Gain 1 Rivals. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
45 |
Suffer from a life-threatening illness. |