Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Moved to a new world. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Betrayed by a friend. One of Wawea-A-a-faa Ethpas's Contacts or Allies betrays Wawea-A-a-faa Ethpas, ending Wawea-A-a-faa Ethpas's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Citizen (Corporate). |
4 |
28 |
Wawea-A-a-faa Ethpas gain experience in a technical field as a computer operator or surveyor. |
5 |
30 |
Continued as Citizen (Corporate). |
5 |
33 |
Wawea-A-a-faa Ethpas is rewarded for Wawea-A-a-faa Ethpas's diligence or cunning. |
5 |
34 |
Promoted to Citizen (Corporate) rank 1. |
6 |
34 |
Continued as Citizen (Corporate). |
6 |
36 |
Advanced training in a specialist field. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Artist (Entertainer). |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
40 |
Wawea-A-a-faa Ethpas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Switched to Merchant (Merchant Marine). |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
45 |
Given advanced training in a specialist field |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |