Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Befriended by a senior agent. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
26 |
Became a Scout (Surveyor). |
4 |
29 |
Spend several years jumping from world to world in Wayne Cook's scout ship. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Explorer (Scout). |
5 |
30 |
Continued as Scout (Surveyor). |
5 |
34 |
Wayne Cook's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wayne Cook fail to help. Gain an Enemy. |
5 |
34 |
Wayne Cook inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
34 |
Continued as Scout (Surveyor). |
6 |
38 |
Wayne Cook's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wayne Cook fail to help. Gain an Enemy. |
6 |
38 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
38 |
Continued as Scout (Surveyor). |
7 |
42 |
Psychologically damaged by Wayne Cook's time in the scouts. |
8 |
42 |
Became a Rogue (Thief). |
8 |
45 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
8 |
46 |
Promoted to Rogue (Thief) rank 1. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |