Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Wayne Dwyer do not know what happened to Wayne Dwyer. There is a gap in Wayne Dwyer's memory. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
23 |
Failed to qualify for Line/Crew (Navy). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Wayne Dwyer's Contacts or Allies betrays Wayne Dwyer, ending Wayne Dwyer's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
27 |
Opponents of Wayne Dwyer's belief system ambush Wayne Dwyer. |
4 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Became a Noble (Administrator) with the new title Assistant. |
5 |
29 |
An assassin attempts to end Wayne Dwyer's life. |
5 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
29 |
Returned to Believer (Missionary/Humanitarian). |
6 |
31 |
A notable academic consults with Wayne Dwyer about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
33 |
Continued as Believer (Missionary/Humanitarian). |
7 |
35 |
Wayne Dwyer is sent to a new community or parish to preach The Word among the poor. |
7 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
37 |
Continued as Believer (Missionary/Humanitarian). |
8 |
38 |
Wayne Dwyer accepted an offer of inducements to betray Wayne Dwyer's faith. Gain 180,000 in cash. |
8 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
9 |
41 |
Returned to Drifter (Scavenger). |
9 |
45 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
45 |
Retired at age 45. |