Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Failed to qualify for Psionic Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Wesley Spencer's Contacts or Allies betrays Wesley Spencer, ending Wesley Spencer's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Wild Talent (Psion). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
A revolution, attack or other unusual event throws Wesley Spencer's life into chaos, forcing Wesley Spencer to leave the planet. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
29 |
Became a Scout (Surveyor). |
4 |
31 |
Wesley Spencer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Became a Merchant (Broker). |
5 |
34 |
Make an unexpected connection outside Wesley Spencer's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
38 |
A good deal ensures Wesley Spencer is living the high life for a few years. |
6 |
39 |
Promoted to Merchant (Broker) rank 2. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
43 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
46 |
Make an unexpected connection outside Wesley Spencer's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Broker) rank 4. |