Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
23 |
Gain Enemy if West Rose don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Gained a contact. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Special assignment or duty on board ship. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
40 |
West Rose come into conflict with a splinter group West Rose's own religion which maintains West Rose's version is the wrong one. Gain 1 Rivals. |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
44 |
Attacked by enemies and injured. |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
44 |
Gain Enemy if West Rose don't already have one. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Good fortune |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |