Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attacked by enemies and injured. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
20 |
Gain Enemy if West Skidd don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
34 |
Voluntarily left Wanderer |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
37 |
Survived a risky adventure but gained nothing. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Good fortune |
7 |
42 |
Continued as Drifter (Scavenger). |