Able Spacehand Wilford Oliver  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 48 M 5 (-1) 4 (-1) 1 (-2) 9 (1) 6 (0) 7 (0)541967
Upbeat, Sexual
 
Skills
Animals 0
Astrogation 1
Athletics 0
Diplomat 1
Electronics (Comms) 1
Gambler 1
Gun Combat (Slug) 1
Gunner 0
Mechanic 2
Medic 0
Melee (Unarmed) 1
Pilot 0
Recon 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Able Spacehand12
Drifter Wanderer 12
Scout Explorer 03
Navy Engineer/Gunner Able Spacehand11
 
Name Type Affinity Enmity Power Influence Species
Marvel Reid Enemy 0 3 1 0 Swanfeh (F/81)
Grayce Spice Rival 1 3 2 1 Swanfeh (F/27)
Charles Hayes Enemy 0 5 4 2 Swanfeh (F/68)
An incident occured.
Haywood Corney Contact 0 1 0 4 Sylean (M/37)
Julio Harvey Contact 2 0 2 6 Swanfeh (M/73)
Julio Harvey gains in power and influence.
Therese Jephcots Contact 2 0 5 3 Trexen (F/63)
Therese Jephcots has negatively life-changing event.
Willis Steen Contact 2 1 3 4 Ziadd (M/32)
Willis Steen is out of contact doing something interesting but not suspicious.
Clovis Kuhn Contact 2 1 1 1 Swanfeh (M/54)
Clovis Kuhn gained influence with the character’s assistance.
Vivian Hunniford Enemy 0 2 5 3 Swanfeh (M/72)
Vertie Egerton Enemy 0 2 0 1 Swanfeh (F/44)
Vertie Egerton gains in influence.
Phoebe Philpot Enemy 0 4 1 0 Swanfeh (F/20)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Wilford Oliver join a gambling circle on board.
1 22 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Continued as Navy (Flight).
2 25 During a battle, defeat or victory depends on Wilford Oliver's actions. Wilford Oliver actions lead to an honorabe discharge.
3 25 Failed to qualify for Cavalry (Army).
3 25 Became a Drifter (Wanderer).
3 29 Promoted to Drifter (Wanderer) rank 1.
4 29 Continued as Drifter (Wanderer).
4 32 Betrayed by a friend. One of Wilford Oliver's Contacts or Allies betrays Wilford Oliver, ending Wilford Oliver's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Became a Scout (Explorer).
5 34 Wilford Oliver's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilford Oliver fail to help. Gain an Enemy.
5 34 Wilford Oliver inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 36 Continued as Scout (Explorer).
6 40 Wilford Oliver's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wilford Oliver fail to help. Gain an Enemy.
6 40 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 40 Continued as Scout (Explorer).
7 42 Wilford Oliver's ship is damaged, and Wilford Oliver have to hitch-hike Wilford Oliver's way back across the stars to the nearest scout base.
7 42 Gain 5 Contacts. Gain 3 Enemies.
8 42 Failed to qualify for Colonist (Citizen).
8 42 Submitted to the draft.
8 42 Switched to Navy (Engineer/Gunner) with previous rank.
8 46 Vessel participates in a diplomatic mission.
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