Wilfred Harrison  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 48 M 5 (-1) 4 (-1) 6 (0) 8 (0) 3 (-1) 6 (0)546836
Weak, Valiant
 
Skills
Animals 0
Astrogation 0
Broker 0
Carouse 1
Deception 1
Electronics 0
Gun Combat 0
Mechanic 1
Medic 1
Pilot (Small Craft) 1
Profession (Sports) 0
Stealth 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 14
Merchant Merchant Marine Crewman01
Citizen Worker 02
 
Term Age History
1 18 Failed to qualify for Naval Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 22 Attacked by enemies and injured.
1 22 Nearly killed. Owe 12,500 for medical bills.
1 22 Gain Enemy if Wilfred Harrison don't already have one.
2 22 Continued as Drifter (Scavenger).
2 24 Good fortune
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 30 Forced to muster out.
4 30 Failed to qualify for Worker (Citizen).
4 30 Continued as Drifter (Scavenger).
4 34 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
5 34 Failed to qualify for Infantry (Army).
5 34 Submitted to the draft.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 37 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
6 37 Became a Citizen (Worker).
6 39 Wilfred Harrison learn something Wilfred Harrison should not have – a corporate secret, a political scandal – which Wilfred Harrison can profit from illegally.
7 41 Continued as Citizen (Worker).
7 43 Wilfred Harrison's business expands, Wilfred Harrison's corporation grows, or the colony thrives.
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