Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Win a prestigious prize for Willam Priest's work. |
2 |
22 |
Voluntarily left Physician |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
Willam Priest is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
29 |
Willam Priest foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Became a Drifter (Scavenger). |
5 |
34 |
Willam Priest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Failed to qualify for Journalist (Entertainer). |
6 |
34 |
Switched to Drifter (Wanderer). |
6 |
38 |
Willam Priest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Failed to qualify for Scientist (Scholar). |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
41 |
Find valuable salvage. |
8 |
42 |
Continued as Drifter (Scavenger). |
8 |
46 |
Willam Priest run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |