Willard Mcarthy  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 48 M 2 (-2) 2 (-2) 2 (-2) 9 (1) 11 (1) 6 (0)2229B6
Constricting
 
Skills
Admin 0
Art (Creative) 0
Athletics (Strength) 1
Deception 0
Drive 0
Flyer (Wing) 1
Mechanic 2
Pilot (Spacecraft) 1
Recon 0
Stealth 0
Streetwise 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Navy Line/Crew Able Spacehand13
Navy Engineer/Gunner Petty Officer, 3rd class21
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Became a Drifter (Wanderer).
1 22 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 24 Special assignment or duty on board ship.
3 26 Continued as Navy (Line/Crew).
3 28 Special assignment or duty on board ship.
3 30 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
4 30 Continued as Navy (Line/Crew).
4 33 Advanced training in a specialist field.
5 34 Voluntarily left Line/Crew
5 34 Failed to qualify for Surveyor (Scout).
5 34 Submitted to the draft.
5 34 Switched to Navy (Engineer/Gunner) with previous rank.
5 35 Scarred. Fully recovered. Owe 2,500 for medical bills.
5 38 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
6 38 Voluntarily left Engineer/Gunner
6 38 Returned to Drifter (Wanderer).
6 41 Willard Mcarthy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 42 Continued as Drifter (Wanderer).
7 43 Find valuable salvage.
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