Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Opponents of Willis Meyer's belief system ambush Willis Meyer. |
1 |
20 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Willis Meyer do not know what happened to Willis Meyer. There is a gap in Willis Meyer's memory. |
3 |
24 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
28 |
Continued as Believer (Missionary/Humanitarian). |
4 |
29 |
Willis Meyer faith is shaken. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Willis Meyer come into conflict with a splinter group Willis Meyer's own religion which maintains Willis Meyer's version is the wrong one. Gain 1 Rivals. |
7 |
39 |
Failed to qualify for Physician (Scholar). |
7 |
39 |
Returned to Drifter (Barbarian). |
7 |
40 |
Willis Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Became a Scout (Surveyor). |
8 |
43 |
Willis Meyer's ship is damaged, and Willis Meyer have to hitch-hike Willis Meyer's way back across the stars to the nearest scout base. |
8 |
43 |
Gain 1 Contacts. Gain 2 Enemies. |
8 |
44 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
9 |
44 |
Continued as Scout (Surveyor). |
9 |
48 |
Spend several years jumping from world to world in Willis Meyer's scout ship. |
9 |
48 |
Promoted to Scout (Surveyor) rank 2. |