Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A good deal ensures Wilmer Jordan is living the high life for a few years. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
A good deal ensures Wilmer Jordan is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
31 |
Involved in the planning of an impressive heist. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
37 |
Involved in a gambling ring. |
5 |
38 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
39 |
Arrested and charged. |
6 |
39 |
Failed to defend self. Gain an Enemy and go to prison. |
6 |
42 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
42 |
Became a Prisoner (Fixer). |
7 |
46 |
Vocational Training. |
7 |
46 |
Promoted to Prisoner (Fixer) rank 1. |