Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
19 |
Failed to qualify for Scientist (Scholar). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Courier). |
2 |
22 |
Spend several years jumping from world to world in Wilmer Winn's scout ship. |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Courier). |
3 |
24 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
4 |
24 |
Failed to qualify for Performer (Entertainer). |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
25 |
Find an Alien Artifact. |
5 |
28 |
Voluntarily left Wanderer |
5 |
28 |
Failed to qualify for Army Support (Army). |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
31 |
Find valuable salvage. |
5 |
32 |
Forced to muster out. |
6 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Wilmer Winn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
36 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Wilmer Winn accepted an offer of inducements to betray Wilmer Winn's faith. Gain 480,000 in cash. |
7 |
40 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
40 |
Returned to Drifter (Wanderer). |
8 |
43 |
Wilmer Winn do not know what happened to Wilmer Winn. There is a gap in Wilmer Winn's memory. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |