Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Go undercover to investigate an enemy. |
1 |
20 |
A police detective or rival criminal forces Wilton Maynard to flee and vows to hunt Wilton Maynard down. Gain an Enemy. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Wilton Maynard's work ends up coming home with Wilton Maynard, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
Arrested and charged. |
3 |
30 |
Hired a lawyer to beat the charges. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
34 |
Gained a contact. |
4 |
34 |
Promoted to Rogue (Thief) rank 1. |
5 |
34 |
Voluntarily left Thief |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Amnesia. |
6 |
38 |
Continued as Drifter (Wanderer). |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Wilton Maynard's Contacts or Allies betrays Wilton Maynard, ending Wilton Maynard's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Wilton Maynard accepted an offer of inducements to betray Wilton Maynard's faith. Gain 290,000 in cash. |