Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Worth Morrison is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
25 |
Failed to qualify for Field Researcher (Scholar). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Worth Morrison's work ends up coming home with Worth Morrison, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Worth Morrison do not know what happened to Worth Morrison. There is a gap in Worth Morrison's memory. |
5 |
29 |
Failed to qualify for Physician (Scholar). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Worth Morrison come into conflict with a splinter group Worth Morrison's own religion which maintains Worth Morrison's version is the wrong one. Gain 3 Rivals. |
7 |
34 |
Returned to Drifter (Scavenger). |
7 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
39 |
Find valuable salvage. |
8 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
42 |
Continued as Drifter (Scavenger). |
9 |
43 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
10 |
43 |
Returned to Believer (Holy Warrior). |
10 |
45 |
Someone more charismatic but less devout than Worth Morrison has become Worth Morrison's superior. |
10 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired at age 47. |