Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Assigned to a peacekeeping role. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Assigned to an urbanised planet torn by war. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
29 |
Worth Reid is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
32 |
Assigned to the security staff of a space station. |
4 |
33 |
Attempt at commissioned failed. |
5 |
33 |
Continued as Marine (Ground Assault). |
5 |
35 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
6 |
35 |
Became a Scout (Courier). |
6 |
37 |
Worth Reid's scout ship is one of the first on the scene to rescue the survivors of a disaster but Worth Reid fail to help. Gain an Enemy. |
6 |
37 |
Psychologically damaged by Worth Reid's time in the scouts. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Failed to qualify for Surveyor (Scout). |
7 |
39 |
Continued as Scout (Courier). |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Failed to qualify for Physician (Scholar). |
8 |
40 |
Became a Drifter (Scavenger). |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Drifter (Scavenger). |
9 |
46 |
Worth Reid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |