Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Wright Hanrahan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
A series of bad deals and decisions force Wright Hanrahan into bankruptcy. Wright Hanrahan salvages what Wright Hanrahan can. |
4 |
27 |
Became a Noble (Administrator) with the new title Assistant. |
4 |
28 |
Become deeply involved in politics on Wright Hanrahan's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
31 |
Continued as Noble (Administrator). |
5 |
34 |
A disaster or war strikes. |
6 |
34 |
Returned to Drifter (Wanderer). |
6 |
36 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
36 |
Failed to qualify for Scientist (Scholar). |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
38 |
Wright Hanrahan do not know what happened to Wright Hanrahan. There is a gap in Wright Hanrahan's memory. |
8 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
38 |
Returned to Drifter (Wanderer). |
8 |
41 |
Severely injured. Owe 7,500 for medical bills. |
9 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
43 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |