Adolphus Remmington  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 49 M 7 (0) 4 (-1) 3 (-1) 8 (0) 5 (-1) 7 (0)743857
Heart Broken, Sneaky, Tired
 
Skills
Admin 0
Athletics (Endurance) 1
Deception 0
Drive 0
Electronics 0
Flyer 0
Gun Combat (Archaic) 2
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Melee (Unarmed) 1
Persuade 1
Profession (Colonist/Farming) 1
Recon 0
Stealth 1
Steward 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 23
Marine Star Marine Lance Corporal12
Believer Missionary/Humanitarian Junior Project Worker01
Merchant Free Trader 22
 
Name Type Affinity Enmity Power Influence Species
Rosella Cowen Enemy 0 2 3 6 Answerin (F/37)
Rosella Cowen gains in influence.
Isaac Fitzsimons Enemy 0 1 1 0 Sydite (M/21)
Grady Mcarthy Contact 2 1 2 3 Swanfeh (M/46)
Vertie Ruiz Ally 3 1 0 1 Swanfeh (F/53)
Relationship becomes more intense. Contact becomes an ally.
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Became a Drifter (Wanderer).
1 21 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
2 21 Became a Marine (Star Marine) with the new title Marine.
2 25 On the front lines of a planetary assault and occupation.
2 25 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
3 25 Continued as Marine (Star Marine).
3 29 A mission goes wrong; Adolphus Remmington and several others are captured and mistreated by the enemy. Gain Adolphus Remmington's jailer as an Enemy.
4 29 Failed to qualify for Worker (Citizen).
4 29 Returned to Drifter (Wanderer).
4 30 Find an Alien Artifact.
4 33 Promoted to Drifter (Wanderer) rank 1.
5 33 Continued as Drifter (Wanderer).
5 37 Attempted a risky adventure and was injured.
5 37 Injured. Fully recovered. Owe 5,000 for medical bills.
5 37 Promoted to Drifter (Wanderer) rank 2.
6 37 Voluntarily left Wanderer
6 37 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 38 Adolphus Remmington aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
7 38 Became a Merchant (Free Trader).
7 39 Make an unexpected connection outside Adolphus Remmington's normal circles. Gain a Contact.
7 42 Promoted to Merchant (Free Trader) rank 1.
8 42 Continued as Merchant (Free Trader).
8 43 Make an unexpected connection outside Adolphus Remmington's normal circles. Gain a Contact.
8 46 Promoted to Merchant (Free Trader) rank 2.
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