Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Smuggle illegal items onto a planet. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Adrian Henry's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
41 |
Advanced training in a specialist field |
6 |
42 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
7 |
42 |
Continued as Marine (Ground Assault). |
7 |
44 |
A mission goes wrong; Adrian Henry and several others are captured and mistreated by the enemy. Gain Adrian Henry's jailer as an Enemy. |
8 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Retired. |
8 |
48 |
Gained a contact. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |