Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
32 |
Ak Oukughke learn something Ak Oukughke should not have – a corporate secret, a political scandal – which Ak Oukughke can profit from illegally. |
4 |
33 |
Promoted to Citizen (Corporate) rank 1. |
5 |
33 |
Voluntarily left Corporate |
5 |
33 |
Failed to qualify for Corporate Agent (Agent). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Ak Oukughke's Contacts or Allies betrays Ak Oukughke, ending Ak Oukughke's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Explorer (Scout). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
40 |
Attacked by enemies that Ak Oukughke easily defeat. |
6 |
40 |
Gain Enemy if Ak Oukughke don't already have one. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
42 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |