Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Merchant (Broker). |
2 |
21 |
Embroiled in legal trouble. |
3 |
23 |
Continued as Merchant (Broker). |
3 |
27 |
Make an unexpected connection outside Al Schmidt's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
29 |
Al Schmidt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
29 |
Failed to qualify for Artist (Entertainer). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Army (Cavalry) with the new title Private. |
5 |
33 |
Al Schmidt is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
33 |
Returned to Drifter (Wanderer). |
6 |
37 |
Find valuable salvage. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
Find valuable salvage. |
8 |
41 |
Voluntarily left Wanderer |
8 |
41 |
Became a Entertainer (Performer). |
8 |
43 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
8 |
45 |
Promoted to Entertainer (Performer) rank 1. |
9 |
45 |
Continued as Entertainer (Performer). |
9 |
47 |
An investigation, tour, project or expedition goes wrong, stranding Al Schmidt far from home. |