Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Alberto Bluit spend a great deal of time on the fringes of Charted Space. |
1 |
22 |
Gain a contact in an alien race. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Alberto Bluit's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alberto Bluit fail to help. Gain an Enemy. |
2 |
24 |
Alberto Bluit have no idea what happened to Alberto Bluit – they found Alberto Bluit's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Alberto Bluit's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
30 |
Became a Merchant (Free Trader). |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
37 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Alberto Bluit's normal circles. Gain a Contact. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
46 |
Alberto Bluit manipulate and charm Alberto Bluit's way through high society. Gain a Rival and an Ally. |
7 |
46 |
Promoted to Noble (Dilettante) rank 1. |