Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Risk Alden Warren's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A series of bad deals and decisions force Alden Warren into bankruptcy. Alden Warren salvages what Alden Warren can. |
3 |
26 |
Failed to qualify for Army Support (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Courier). |
3 |
27 |
Alden Warren's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alden Warren fail to help. Gain an Enemy. |
3 |
27 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Good fortune |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Scarred. Owe 5,000 for medical bills. |
5 |
35 |
Gain Enemy if Alden Warren don't already have one. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Attempted a risky adventure and was injured. |
6 |
42 |
Nearly killed. Owe 15,000 for medical bills. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
45 |
Offered job by a patron. Now owe him a favor. |
7 |
46 |
Promoted to Drifter (Scavenger) rank 3. |