Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Alex McGhee learn something Alex McGhee should not have – a corporate secret, a political scandal – which Alex McGhee can profit from illegally. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Alex McGhee is rewarded for Alex McGhee's diligence or cunning. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
A revolution, attack or other unusual event throws Alex McGhee's life into chaos, forcing Alex McGhee to leave the planet. |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Switched to Citizen (Colonist). |
5 |
32 |
Alex McGhee's business expands, Alex McGhee's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Colonist) rank 1. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
36 |
Alex McGhee is rewarded for Alex McGhee's diligence or cunning. |
6 |
39 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
39 |
Continued as Citizen (Colonist). |
7 |
40 |
Alex McGhee learn something Alex McGhee should not have – a corporate secret, a political scandal – which Alex McGhee can profit from illegally. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Citizen (Colonist). |
8 |
46 |
Hard times caused by a lack of interstellar trade costs Alex McGhee Alex McGhee's job. |