Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Psychologically damaged by Alexander Meredeth's time in the scouts. |
3 |
25 |
Became a Entertainer (Performer). |
3 |
28 |
Gain a patron in the arts. Gain an Ally |
3 |
29 |
Promoted to Entertainer (Performer) rank 1. |
4 |
29 |
Continued as Entertainer (Performer). |
4 |
31 |
Public opinion turns on Alexander Meredeth. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
32 |
Good fortune |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Injured. |
7 |
39 |
Became a Scholar (Scientist). |
7 |
40 |
A rival researcher blackens Alexander Meredeth's name or steals Alexander Meredeth's research. Gain a Rival. |
8 |
43 |
Continued as Scholar (Scientist). |
8 |
44 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
8 |
47 |
Promoted to Scholar (Scientist) rank 1. |