Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Alf Cropper spend months in the dangerous criminal underworld. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
A police detective or rival criminal forces Alf Cropper to flee and vows to hunt Alf Cropper down. Gain an Enemy. |
4 |
29 |
Failed to qualify for Broker (Merchant). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
33 |
A mission goes wrong; Alf Cropper and several others are captured and mistreated by the enemy. Gain Alf Cropper's jailer as an Enemy. |
5 |
33 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
37 |
Vessel participates in a notable military engagement. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
38 |
Alf Cropper is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
38 |
Became a Merchant (Broker). |
7 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
44 |
Risk Alf Cropper's fortune on a possibility lucrative deal and win. |