Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Study Profession (Colonist/Ranching) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Alford West left the community. |
2 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Encounter a Psionic institute. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
38 |
Alford West run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
38 |
Became a Citizen (Colonist). |
6 |
41 |
Spent time maintaining and using heavy vehicles. |
6 |
42 |
Promoted to Citizen (Colonist) rank 1. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
46 |
Alford West's business expands, Alford West's corporation grows, or the colony thrives. |
7 |
46 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |