Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Smuggle illegal items onto a planet. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
24 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
28 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
4 |
28 |
Returned to Merchant (Merchant Marine). |
4 |
29 |
A good deal ensures Allen Bain is living the high life for a few years. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Make an unexpected connection outside Allen Bain's normal circles. Gain a Contact. |
6 |
36 |
Voluntarily left Merchant Marine |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Allen Bain refuse to secretly provide religious rites for a dying leader or noble, because they do not share Allen Bain's faith. |
6 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
44 |
Opponents of Allen Bain's belief system ambush Allen Bain. |
7 |
44 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
46 |
Attacked by enemies that Allen Bain easily defeat. |
8 |
46 |
Gain Enemy if Allen Bain don't already have one. |
8 |
48 |
Promoted to Drifter (Scavenger) rank 1. |