Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Smuggle illegal items onto a planet. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Alton Hall's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Became a Agent (Corporate Agent). |
5 |
31 |
An investigation takes on a dangerous turn. |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
34 |
Continued as Agent (Corporate Agent). |
6 |
35 |
Nearly killed. Owe 6,250 for medical bills. |
7 |
35 |
Became a Scout (Surveyor). |
7 |
37 |
Alton Hall's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
7 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
39 |
Continued as Scout (Surveyor). |
8 |
40 |
When dealing with an alien race, Alton Hall botch an opportunity to gather extra intelligence about them. |
8 |
40 |
Nearly killed. Owe 40,000 for medical bills. |
9 |
43 |
Attempted to change assignments. |
9 |
43 |
Switched to Scout (Explorer) with previous rank. |
9 |
47 |
Perform an exemplary service for the scouts. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |