Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
27 |
Angus Kuhn is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Voluntarily left Merchant Marine |
6 |
35 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
39 |
Moved to a new world. |
6 |
39 |
Graduated. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Angus Kuhn's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
40 |
Returned to Drifter (Wanderer). |
8 |
41 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
9 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
45 |
Angus Kuhn refuse to secretly provide religious rites for a dying leader or noble, because they do not share Angus Kuhn's faith. |
9 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
45 |
Voluntarily left Missionary/Humanitarian |
10 |
45 |
Switched to Drifter (Scavenger). |
10 |
49 |
Betrayed by a friend. One of Angus Kuhn's Contacts or Allies betrays Angus Kuhn, ending Angus Kuhn's career. That Contact or Ally becomes a Rival or Enemy. |