Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Ansel Jacobs's Contacts or Allies betrays Ansel Jacobs, ending Ansel Jacobs's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Merchant (Broker). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Returned to Drifter (Wanderer). |
3 |
26 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Attacked by enemies and injured. |
5 |
33 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
5 |
33 |
Gain Enemy if Ansel Jacobs don't already have one. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Ansel Jacobs run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Ansel Jacobs is caught in the periphery of a scandal. |
7 |
41 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Ansel Jacobs is caught in the periphery of a scandal. |
8 |
48 |
Demoted to Believer (Missionary/Humanitarian) rank -2. |