Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
26 |
Commanding officer takes an interest in Arch Carroll's career. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
29 |
Make an unexpected connection outside Arch Carroll's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
33 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
39 |
A good deal ensures Arch Carroll is living the high life for a few years. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
Given advanced training in a specialist field |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
45 |
Drafted into Merchant Marine |