Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Archie Cowen's work is sabotaged by unknown parties. Archie Cowen may salvage what Archie Cowen can and give up. |
2 |
19 |
Failed to qualify for Naval Academy (Military Academy). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Archie Cowen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Agent (Intelligence). |
3 |
25 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Forced to continue current assignment. |
3 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
26 |
Continued as Agent (Intelligence). |
4 |
29 |
Befriended by a senior agent. |
4 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
5 |
30 |
Voluntarily left Intelligence |
5 |
30 |
Failed to qualify for Broker (Merchant). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
31 |
Archie Cowen is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
31 |
Became a Merchant (Free Trader). |
6 |
34 |
A good deal ensures Archie Cowen is living the high life for a few years. |
6 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
35 |
Continued as Merchant (Free Trader). |
7 |
36 |
Risk Archie Cowen's fortune on a possibility lucrative deal and win. |
7 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
39 |
Continued as Merchant (Free Trader). |
8 |
43 |
Make an unexpected connection outside Archie Cowen's normal circles. Gain a Contact. |
8 |
43 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
47 |
Make an unexpected connection outside Archie Cowen's normal circles. Gain a Contact. |
9 |
47 |
Promoted to Merchant (Free Trader) rank 4. |