Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Vessel participates in a notable military engagement. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
26 |
Vessel participates in a diplomatic mission. |
2 |
26 |
Gain a contact. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Contact with Government. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
32 |
A disaster leaves several injured, and others blame Arlie Uleaven, forcing Arlie Uleaven to leave Arlie Uleaven's career. Gain a Rival. |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Embroiled in legal trouble. |
6 |
36 |
Voluntarily left Merchant Marine |
6 |
36 |
Switched to Drifter (Scavenger). |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Scarred. Owe 2,500 for medical bills. |
8 |
41 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
45 |
An assassin attempts to end Arlie Uleaven's life. |
8 |
45 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
45 |
Returned to Drifter (Scavenger). |
9 |
48 |
Attacked by enemies that Arlie Uleaven easily defeat. |
9 |
48 |
Gain Enemy if Arlie Uleaven don't already have one. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |