Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
20 |
Armando Atkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
20 |
Failed to qualify for Line/Crew (Navy). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Betrayed by a friend. One of Armando Atkins's Contacts or Allies betrays Armando Atkins, ending Armando Atkins's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
24 |
Armando Atkins faith is shaken. |
4 |
25 |
Continued as Believer (Missionary/Humanitarian). |
4 |
26 |
Armando Atkins faith is shaken. |
5 |
29 |
Continued as Believer (Missionary/Humanitarian). |
5 |
32 |
Armando Atkins faith is shaken. |
6 |
33 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Armando Atkins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
37 |
Voluntarily left Missionary/Humanitarian |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
38 |
Armando Atkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Returned to Believer (Holy Warrior). |
8 |
41 |
Armando Atkins aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
41 |
Switched to Drifter (Scavenger). |
9 |
43 |
Spend time with an alien race. Gain a contact. |
10 |
45 |
Continued as Drifter (Scavenger). |
10 |
46 |
Contact with Government. |