Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Art Henry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Line/Crew (Navy). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Voluntarily left Barbarian |
3 |
26 |
Became a Citizen (Colonist). |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Became a Merchant (Broker). |
4 |
33 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Art Henry is caught in the periphery of a scandal. |
5 |
36 |
Demoted to Believer (Holy Warrior) rank -1. |
6 |
38 |
Continued as Believer (Holy Warrior). |
6 |
41 |
Art Henry faith is shaken. |
7 |
42 |
Continued as Believer (Holy Warrior). |
7 |
46 |
Art Henry secretly provide religious rites for a dying leader or noble, although they do not share Art Henry's faith. Gain an Ally in the family and a Rival who disagrees with Art Henry's choice. |
7 |
46 |
Promoted to Believer (Holy Warrior) rank 0. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Retired at age 46. |