Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Navy (Line/Crew). |
2 |
21 |
Arvid Withers join a gambling circle on board. |
2 |
24 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
26 |
Vessel participates in a notable military engagement. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Arvid Withers is blamed for an accident that causes the death of several crew members. Arvid Withers's guilt drives Arvid Withers to excel. |
5 |
31 |
Failed to qualify for Scientist (Scholar). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
A new romantic starts. Gain an Ally. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
A notable academic consults with Arvid Withers about a publication or documentary he is working on. Gain a Contact in academia. |