Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Ashley Watson left the community. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Moved to a new world. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Attempted a risky adventure and was injured. |
4 |
31 |
Severely injured. Owe 20,000 for medical bills. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Suffer from a life-threatening illness. |
6 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
38 |
Retired at age 38. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
41 |
Ashley Watson is sent to a new community or parish to preach The Word among the poor. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Ashley Watson secretly provide religious rites for a dying leader or noble, although they do not share Ashley Watson's faith. Gain an Ally in the family and a Rival who disagrees with Ashley Watson's choice. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |