Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Rewarded for a successful mission. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Severely injured. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Austin Barbary is caught in the periphery of a scandal. |
4 |
33 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Austin Barbary secretly provide religious rites for a dying leader or noble, although they do not share Austin Barbary's faith. Gain an Ally in the family and a Rival who disagrees with Austin Barbary's choice. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Austin Barbary is sent to a new community or parish to preach The Word among the poor. |
7 |
42 |
Voluntarily left Missionary/Humanitarian |
7 |
42 |
Failed to qualify for Broker (Merchant). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
44 |
Austin Barbary run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Rogue (Thief). |
8 |
47 |
Crime pays off. Gain victim as Enemy. |
8 |
48 |
Promoted to Rogue (Thief) rank 1. |