Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Avery Green's business expands, Avery Green's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Gained a contact. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Became a Merchant (Broker). |
3 |
27 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Moved to a new world. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Risk Avery Green's fortune on a possibility lucrative deal and win. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Explorer (Scout). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
42 |
Failed to qualify for Intelligence (Agent). |
7 |
42 |
Switched to Drifter (Barbarian). |
7 |
43 |
Find valuable salvage. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 1. |